
Just about anything you can do in the game's arcade mode is available here, though instead of being limited to playing against just the game's AI or a second player, you can play against a total of seven other human opponents. The game's broadband-only online mode contains a good number of options, yet it's surprisingly sparse in some spots. Instead, you're limited to specific points on the map. This is a nice addition, but it would have been nicer if you had been able to truly place your checkpoints anywhere on the map. These custom races can then be saved and taken online. The game also has a race editor mode that allows you to place your own checkpoints and configure your own races. Arcade mode lets you cruise aimlessly, race a number of laps on a variety of predetermined circuits, replay any of the checkpoint races you've completed in the career mode, and enter two-player battle mode races, which let you play in either a standard sort of capture the flag game or a bomb-oriented variant called detonate, where players race to pick up a detonator and drive it to a scoring spot on the map to earn points. Thankfully, the rest of the game's modes are a little quieter, though you can only access cars, races, and cities that you've opened up in the career mode. The large cities are extremely cruise-worthy, and it's obvious that a lot of work went into putting the environments together, but you'll want to save that for the game's arcade mode, as you're almost constantly harassed by annoying radio chatter when cruising around in the game's career mode.

You start out on the streets of Los Angeles, but you'll eventually move on to Paris and Tokyo. Once you've done so, you're thrown into one checkpoint race after another, challenging various hookmen and winning their cars as you defeat them. You then have to stay on their tail until you've proven yourself worthy. You challenge these racers by rolling up behind them and hitting your high beams. This adventure comes in the form of hookmen, who are racers that patrol certain sections of the city.

At first, you're set loose in the city in search of adventure. Like the previous game, Midnight Club II is about giving the player access to a gigantic citylike environment, complete with back alleys, monuments, and plenty of intricate shortcuts. Midnight Club II brings easy-to-learn arcade-style driving together with a competent eight-player online mode. However, some of these new features don't pan out quite as well as they could have. Rockstar's latest driving game, Midnight Club II, reaffirms the series' position as a solid open-city racing game while introducing online play and some new driving techniques in hopes of mixing things up a bit. For pure high-speed arcade thrills, Acclaim's Burnout 2 does the job. On the simulation side, Gran Turismo remains the obvious choice.

As the PlayStation 2 driving-game market becomes more and more cluttered, we're starting to see a lot of franchises try to move their forms of racing in different directions.
